// // Includes // #include #include #include "wglRenderTextureARB.h" #include "wglExtensionsStringARB.h" PFNWGLBINDTEXIMAGEARBPROC wglBindTexImageARB; PFNWGLRELEASETEXIMAGEARBPROC wglReleaseTexImageARB; PFNWGLSETPBUFFERATTRIBARBPROC wglSetPbufferAttribARB; void initRenderTextureARB(HDC hDC) { ASSERT_EXTENSION_SUPPORT(WGL_ARB_render_texture); INIT_FUNCT_PTR(wglBindTexImageARB, PFNWGLBINDTEXIMAGEARBPROC); INIT_FUNCT_PTR(wglReleaseTexImageARB, PFNWGLRELEASETEXIMAGEARBPROC); INIT_FUNCT_PTR(wglSetPbufferAttribARB, PFNWGLSETPBUFFERATTRIBARBPROC); }