/////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2002, Industrial Light & Magic, a division of Lucas // Digital Ltd. LLC // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Industrial Light & Magic nor the names of // its contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // /////////////////////////////////////////////////////////////////////////// //----------------------------------------------------------------------------- // // class Attribute // //----------------------------------------------------------------------------- #include #include #include namespace Imf { Attribute::Attribute () {} Attribute::~Attribute () {} namespace { typedef Attribute* (AttrConsFn) (void); struct NameCompare: std::binary_function { bool operator () (const char *x, const char *y) const { return strcmp (x, y) < 0; } }; typedef std::map TypeMap; TypeMap & typeMap () { static TypeMap *typeMapVar = 0; if (typeMapVar == 0) typeMapVar = new TypeMap; return *typeMapVar; } } // namespace bool Attribute::knownType (const char typeName[]) { return typeMap().find (typeName) != typeMap().end(); } void Attribute::registerAttributeType (const char typeName[], AttrConsFn* newAttribute) { if (typeMap().find (typeName) != typeMap().end()) THROW (Iex::ArgExc, "Cannot register image file attribute " "type \"" << typeName << "\". " "The type has already been registered."); typeMap().insert (TypeMap::value_type (typeName, newAttribute)); } void Attribute::unRegisterAttributeType (const char typeName[]) { typeMap().erase (typeName); } Attribute * Attribute::newAttribute (const char typeName[]) { TypeMap::const_iterator i = typeMap().find (typeName); if (i == typeMap().end()) THROW (Iex::ArgExc, "Cannot create image file attribute of " "unknown type \"" << typeName << "\"."); return (i->second)(); } } // namespace Imf