/////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2003, Industrial Light & Magic, a division of Lucas // Digital Ltd. LLC // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Industrial Light & Magic nor the names of // its contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // /////////////////////////////////////////////////////////////////////////// #include #include #include namespace ExrPlay { namespace { double now () { struct timeval tv; gettimeofday (&tv, 0); return tv.tv_sec + (double) tv.tv_usec / 1.0e6; } } // namespace FrameRateCounter::FrameRateCounter (int avePeriod) : _head (0), _totalBytes (0) { avePeriod = avePeriod < 2 ? 2 : avePeriod; double t = now (); _then.resize (avePeriod, t); _size.resize (avePeriod, 0); } int FrameRateCounter::tail () const throw () { return (_head + 1) % _then.size (); } float FrameRateCounter::tick (size_t nbytes) throw () { double t = now (); double fps = 1. / (t - _then[_head]); _totalBytes = _totalBytes + nbytes - _size[tail ()]; _head = (_head + 1) % _then.size (); _then[_head] = t; _size[_head] = nbytes; return fps; } float FrameRateCounter::fps () const throw () { return (_then.size () - 1) / (_then[_head] - _then[tail ()]); } float FrameRateCounter::bandwidth () const throw () { return (_totalBytes - _size[tail ()]) / (_then[_head] - _then[tail ()]); } } // namespace ExrPlay