Texture Tools Version Information

 

Version 6.54

   Fixed bug introduced in 6.53 with full file name paths

Version 6.53

    Fixed rescale bug for black and white images

     Update to work with Photoshop CS

Version 6.52

    Fixed defaults getting overwritten

    Added subrect compression for nvDXTLib

    

 

Version 6.50

    Fixed profile saving/loading bugs

    Fixed dialog ownership

    Fixed Existing MIP number bug

 

Version 6.39

    Fixed MIP map selection radio buttons.  The radio button was disconnected.

Version 6.37

    Fixed Unsharp parameters from being reset

    Fixed bug: Error diffusion was not being enabled

Next up: Add Tool Tips

 

Version 6.31

    Major change in the user interface.  Organized major section into logical groups.

    Added error diffusion in Image Options

    Added .png support to nvdxt.exe

 

Version 6.22

    Fixed bug where user specified width was always overridding MIP map filtering creation

    Added MIP maps to volume textures

    Added texture format (2D, cube map or volume) to profiles

    Added Object Space and Tangent Space Normal Map compression improvements

        Still working on compression for Object Space Normals.

 

Known bugs/issues

    Preview cube maps and volume textures does not function

    Window focus gets lost when previews are used.

    Double selections sometime are required.

    Warpsharp is disabled and does nothing

    When using lighting for normal maps, bumps may look reversed because the position of the light.

    When showing differences and lighting is enabled, difference is not difference in lighting

 

Version 6.20

     Improved normal map DXT compression again

    Added Volume Textures. No MIP maps, 8888 mode only.  

        Each slice must be square, and you can have any non power of two depth.  256x256x8 for example.

    Option to disable MIP map generation for preview only

    Added GetDXTVersion() to nvdxt_options.h so you can see version info directly.

 

 

Version is 6.18

    Added profile directory and combo box to select all profiles in that directory

Version is 6.17

    Added 2D Preview window.  

        LMB to move, RMB up/down to scale.

        Alpha Blending can be used for 2D Preview

     Improved normal map DXT compression again

    Added new sharpening enhancements

        Can be used in conjunction with Blur factor setting in Filtering Settings

        Custom Filtering (5x5) kernel can be created.  Select Custom Sharpening and modify the 5x5 filter in the Custom dialog

        WarpSharp is currently disabled, I cannot get good results yet.

        XSharp and UnSharp Mask can be customized in the Custom Dialog

    Adding Lighting for Normal Map 3D Preview

    Added Profiles to Save and Load Settings

        

 

    Version 6.05

    Added aribitrary size to non-DXT .dds files

    Fixed grey scale bug (grey scale was not always selected)

     Improved normal map DXT compression.  

DXT Library   

    you can get the version info from the routine:

        char * GetDXTCVersion() { return "Version 6.05";}

    removed all libraries except dxtlib

    Add Visual Studio 6, due to popular demand

    Added extra void * pointer to callback

    reduced size of library

   

-Doug Rogers

NVIDIA Developer Releations

doug@nvidia.com