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nvsg::StateSet Member List

This is the complete list of members for nvsg::StateSet, including all inherited members.
addAttribute(const StateAttribute *attrib)nvsg::StateSet
addRef() constnvutil::RCObject [inline]
beginEdit(const T *obj)nvsg::Object [related]
clone(void) constnvsg::StateSet [virtual]
containsCgFx(void) constnvsg::StateSet [virtual]
containsTransparentMaterial(void) constnvsg::StateSet [virtual]
containsTransparentTexture(void) constnvsg::StateSet [virtual]
create(void)nvsg::StateSet [static]
createFromBase(const Object &rhs)nvsg::StateSet [static]
doneReading(void) constnvsg::Object [inline]
doneWriting(void) constnvsg::Object [inline]
endEdit(T *&obj)nvsg::Object [related]
GeoNode (defined in nvsg::StateSet)nvsg::StateSet [friend]
getAttribute(size_t index) constnvsg::StateSet [inline]
getAttributeByObjectCode(unsigned int oc) constnvsg::StateSet
getDataID(void) constnvsg::StateSet [virtual]
getDeviceAbstractionLinkData(unsigned int dataID, std::vector< DALData * > &data) constnvsg::DALHost [inline]
getLastRecentlyUsedDeviceAbstractionLinkData() constnvsg::DALHost [inline]
getName(void) constnvsg::Object [inline]
getNumberOfAttributes(void) constnvsg::StateSet [inline]
getNumberOfOwners(void) constnvsg::StateSet [inline]
getObjectCode() constnvsg::Object [inline]
getOwner(size_t index) constnvsg::StateSet [inline]
IAllocator()nvutil::IAllocator [inline]
invalidateCaches(const StateAttribute *attrib, bool insert)nvsg::StateSet [protected]
invalidateCgFxContainment(void)nvsg::StateSet [virtual]
invalidateTransparentMaterialContainment(void)nvsg::StateSet [virtual]
invalidateTransparentTextureContainment(void)nvsg::StateSet [virtual]
isDataShared(void) constnvsg::StateSet [virtual]
isShareable() constnvutil::RCObject [inline]
isShared() constnvutil::RCObject [inline]
m_objectCodenvsg::Object [protected]
markUnshareable()nvutil::RCObject [inline]
Object(void)nvsg::Object [protected]
Object(const Object &rhs)nvsg::Object [protected]
operator delete(void *p, size_t size)nvutil::IAllocator [inline]
operator new(size_t size)nvutil::IAllocator [inline]
operator new(size_t size, void *p)nvutil::IAllocator [inline]
operator=(const RCObject &rhs)nvutil::RCObject [inline, protected]
operator==(const StateSet &lhs, const StateSet &rhs)nvsg::StateSet [related]
RCObject()nvutil::RCObject [inline]
RCObject(const RCObject &rhs)nvutil::RCObject [inline, protected]
releaseDeviceAbstractionLinkData()nvsg::DALHost [inline]
removeAttribute(const StateAttribute *attrib)nvsg::StateSet
removeAttribute(size_t index)nvsg::StateSet
removeAttributeByObjectCode(unsigned int oc)nvsg::StateSet
removeRef() constnvutil::RCObject [inline]
setLastRecentlyUsedDeviceAbstractionLinkData(DALData *lastRecentlyUsed) constnvsg::DALHost [inline]
setName(const std::string &name)nvsg::Object [inline]
StateSet(void)nvsg::StateSet [protected]
StateSet(const Object &rhs)nvsg::StateSet [protected]
StateSet(const StateSet &rhs)nvsg::StateSet [protected]
storeDeviceAbstractionLinkData(unsigned int dataID, DALData *data) constnvsg::DALHost [inline]
theAllocator typedefnvutil::IAllocator
waitToRead(size_t milliseconds=0xFFFFFFFF) constnvsg::Object [inline]
waitToWrite(size_t milliseconds=0xFFFFFFFF) constnvsg::Object [inline]
~IAllocator()nvutil::IAllocator [inline, virtual]
~Object()nvsg::Object [protected, virtual]
~RCObject()nvutil::RCObject [inline, protected, virtual]
~StateSet(void)nvsg::StateSet [protected, virtual]

Generated on Tue Mar 1 13:20:33 2005 for NVSGSDK by NVIDIA