#include <NBF.h>
Inheritance diagram for NBFMaterial:
Public Attributes | |
float3_t | ambientColor |
Specifies the ambient part of the material color. More... | |
float3_t | diffuseColor |
Specifies the diffuse part of the material color. More... | |
float3_t | emissiveColor |
Specifies the emissive part of the material color. More... | |
float | opacity |
Specifies the opacity of the material. More... | |
float3_t | specularColor |
Specifies the specular part of the material color. More... | |
float | specularExponent |
Specifies the specular exponent of the material color. More... |
The object code for a NBFMaterial is NBF_MATERIAL.
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Specifies the ambient part of the material color.
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Specifies the diffuse part of the material color.
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Specifies the emissive part of the material color.
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Specifies the opacity of the material.
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Specifies the specular part of the material color.
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Specifies the specular exponent of the material color.
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