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nvsg::Texture Member List

This is the complete list of members for nvsg::Texture, including all inherited members.
addRef() constnvutil::RCObject [inline]
create(const std::string &fileName, bool flipImage=true)nvsg::Texture [static]
eTexFileType enum namenvsg::Texture
getComponents(unsigned int image=0, unsigned int mipmap=0) constnvsg::Texture
getDepth(unsigned int image=0, unsigned int mipmap=0) constnvsg::Texture
getDeviceAbstractionLinkData(unsigned int dataID, std::vector< DALData * > &data) constnvsg::DALHost [inline]
getFileName(void) constnvsg::Texture [inline]
getFormat(unsigned int image=0, unsigned int mipmap=0) constnvsg::Texture
getHandle(void) constnvsg::Texture [inline]
getHeight(unsigned int image=0, unsigned int mipmap=0) constnvsg::Texture
getLastRecentlyUsedDeviceAbstractionLinkData() constnvsg::DALHost [inline]
getNumberOfImages(void) constnvsg::Texture [inline]
getNumberOfMipmaps(unsigned int image=0) constnvsg::Texture
getPixels(unsigned int image=0, unsigned int mipmap=0) constnvsg::Texture
getSize(unsigned int image=0, unsigned int mipmap=0) constnvsg::Texture
getTarget(void) constnvsg::Texture [inline]
getType(unsigned int image=0, unsigned int mipmap=0) constnvsg::Texture
getWidth(unsigned int image=0, unsigned int mipmap=0) constnvsg::Texture
IAllocator()nvutil::IAllocator [inline]
isCubeMap(void) constnvsg::Texture [inline]
isFloatingPoint(void) constnvsg::Texture
isShareable() constnvutil::RCObject [inline]
isShared() constnvutil::RCObject [inline]
isTexFileType(eTexFileType tft) constnvsg::Texture [inline]
load(void) constnvsg::Texture
m_cubenvsg::Texture [protected]
m_fileNamenvsg::Texture [protected]
m_flipImagenvsg::Texture [protected]
m_handlenvsg::Texture [protected]
m_imageIDnvsg::Texture [protected]
m_numImagesnvsg::Texture [protected]
m_targetnvsg::Texture [protected]
m_texFileTypenvsg::Texture [protected]
markUnshareable()nvutil::RCObject [inline]
operator delete(void *p, size_t size)nvutil::IAllocator [inline]
operator new(size_t size)nvutil::IAllocator [inline]
operator new(size_t size, void *p)nvutil::IAllocator [inline]
operator=(const RCObject &rhs)nvutil::RCObject [inline, protected]
RCObject()nvutil::RCObject [inline]
RCObject(const RCObject &rhs)nvutil::RCObject [inline, protected]
releaseDeviceAbstractionLinkData()nvsg::DALHost [inline]
removeRef() constnvutil::RCObject [inline]
scale(unsigned int image=0, unsigned int width=128, unsigned int height=128, unsigned int depth=1) constnvsg::Texture
setHandle(unsigned int handle) constnvsg::Texture [inline]
setLastRecentlyUsedDeviceAbstractionLinkData(DALData *lastRecentlyUsed) constnvsg::DALHost [inline]
setTarget(unsigned long target) constnvsg::Texture [inline]
storeDeviceAbstractionLinkData(unsigned int dataID, DALData *data) constnvsg::DALHost [inline]
Texture(const std::string &fileName, bool flipImage=true)nvsg::Texture [protected]
TFT_BMP enum valuenvsg::Texture
TFT_DDS enum valuenvsg::Texture
TFT_GIF enum valuenvsg::Texture
TFT_HDR enum valuenvsg::Texture
TFT_JPG enum valuenvsg::Texture
TFT_PNG enum valuenvsg::Texture
TFT_RGB enum valuenvsg::Texture
TFT_TGA enum valuenvsg::Texture
TFT_TIF enum valuenvsg::Texture
TFT_UNKNOWN enum valuenvsg::Texture
theAllocator typedefnvutil::IAllocator
unload(void) constnvsg::Texture
~IAllocator()nvutil::IAllocator [inline, virtual]
~RCObject()nvutil::RCObject [inline, protected, virtual]
~Texture(void)nvsg::Texture [protected, virtual]

Generated on Tue Mar 1 13:20:34 2005 for NVSGSDK by NVIDIA