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nvui::GLWinRenderArea Member List

This is the complete list of members for nvui::GLWinRenderArea, including all inherited members.
_MULTISAMPLE enum valuenvui::RenderArea [protected]
_STEREO enum valuenvui::RenderArea [protected]
_UNDEFINED enum valuenvui::RenderArea [protected]
attachWindow(HWND hWnd)nvui::GLWinRenderArea [virtual]
createNewRenderAreaID()nvui::RenderArea [inline, static]
destroy(void)nvui::GLWinRenderArea [virtual]
determinePixelFormat(void)nvui::GLWinRenderArea [protected]
getAppTraverser() constnvui::RenderArea [inline]
getAspectRatio(void) constnvui::RenderArea [inline]
getCullTraverser(size_t position) constnvui::RenderArea [inline]
getNumberOfCullTraverser() constnvui::RenderArea [inline]
getRenderTraverser(void) constnvui::RenderArea [inline]
getViewState(void) constnvui::RenderArea [inline]
GLWinRenderArea(void)nvui::GLWinRenderArea
init(RenderArea *shareArea=NULL)nvui::GLWinRenderArea [virtual]
initGL(void)nvui::GLWinRenderArea [protected, virtual]
isStereoAvailable(void)nvui::RenderArea
keyDown(UINT key, bool keyRepeated=false)nvui::RenderArea [virtual]
keyUp(UINT key)nvui::RenderArea [virtual]
m_appTraversernvui::RenderArea [protected]
m_camManipnvui::RenderArea [protected]
m_cullTraversernvui::RenderArea [protected]
m_featuresnvui::RenderArea [protected]
m_hdcnvui::GLWinRenderArea [protected]
m_hglrcnvui::GLWinRenderArea [protected]
m_idRenderAreanvui::RenderArea [protected, static]
m_numMSBuffersnvui::RenderArea [protected]
m_raCreatednvui::RenderArea [protected]
m_raHeightnvui::RenderArea [protected]
m_raWidthnvui::RenderArea [protected]
m_renderTraversernvui::RenderArea [protected]
m_scenenvui::RenderArea [protected]
m_viewStatenvui::RenderArea [protected]
makeCurrent(void)nvui::GLWinRenderArea
mouseButtonDown(UINT flags, int x, int y)nvui::GLWinRenderArea [virtual]
mouseButtonUp(UINT flags, int x, int y)nvui::GLWinRenderArea [virtual]
mouseMotion(int x, int y)nvui::GLWinRenderArea [virtual]
pickCameraTargetPoint(int x, int y)nvui::RenderArea
popCullTraverser()nvui::RenderArea [inline]
pushCullTraverser(nvtraverser::CullTraverser *tr)nvui::RenderArea [inline]
RenderArea(void)nvui::RenderArea [protected]
renderScene(void)nvui::GLWinRenderArea [virtual]
requestFSAA(bool bOn, unsigned int numBuffers)nvui::RenderArea
requestStereoSupport(bool bStereo)nvui::RenderArea
resetButtonState(void)nvui::RenderArea [virtual]
resetKeyState(void)nvui::RenderArea [virtual]
setAppTraverser(nvtraverser::AppTraverser *tr)nvui::RenderArea [inline]
setRenderTraverser(nvtraverser::RenderTraverser *tr)nvui::RenderArea [inline]
setSceneData(nvui::CameraManipulator *pCamManip, const nvsg::Scene *pScene, const nvsg::ViewState *pViewState=NULL)nvui::RenderArea
setViewportSize(size_t x, size_t y)nvui::GLWinRenderArea [virtual]
setViewState(const nvsg::ViewState *viewState)nvui::RenderArea
shareLists(GLWinRenderArea *ra)nvui::GLWinRenderArea
triggerRedraw(void)nvui::GLWinRenderArea [virtual]
~GLWinRenderArea(void)nvui::GLWinRenderArea [virtual]
~RenderArea(void)nvui::RenderArea [virtual]

Generated on Tue Mar 1 13:20:43 2005 for NVSGSDK by NVIDIA