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nvtraverser::FrustumCullTraverser Class Reference

CullTraverser culling on frustum information. More...

#include <FrustumCullTraverser.h>

Inheritance diagram for nvtraverser::FrustumCullTraverser:

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List of all members.

Public Methods

NVSG_API FrustumCullTraverser (void)
 Constructor. More...


Protected Methods

virtual NVSG_API ~FrustumCullTraverser (void)
 Destructor. More...

virtual NVSG_API bool preTraverseRoot (const nvsg::SimpleCamera *p, const nvsg::Node *root)
 Handles actions to take just before the scene is traversed. More...

virtual NVSG_API nvsg::CullCode cullCode (const nvsg::Drawable *p) const
 determine the CullCode of a Drawable. More...

virtual NVSG_API nvsg::CullCode cullCode (const nvsg::Node *p) const
 Determine the CullCode of a Node. More...

virtual NVSG_API bool preTraverseTransform (const nvsg::Transform *p)
 Handles actions to take between transform stack adjustment and traversal. More...

virtual NVSG_API void postTraverseTransform (const nvsg::Transform *p)
 Handles actions to take between traversal and transform stack adjustment. More...


Detailed Description

CullTraverser culling on frustum information.

This CullTraverser gathers information on all Node s in the tree whether it's inside, outside or partially within the current viewing frustum. All Node s (and potentially subtrees) that are completely outside are marked as such and can be skipped on subsequent traversals.


Constructor & Destructor Documentation

NVSG_API nvtraverser::FrustumCullTraverser::FrustumCullTraverser void   
 

Constructor.

virtual NVSG_API nvtraverser::FrustumCullTraverser::~FrustumCullTraverser void    [protected, virtual]
 

Destructor.


Member Function Documentation

virtual NVSG_API bool nvtraverser::FrustumCullTraverser::preTraverseRoot const nvsg::SimpleCamera   p,
const nvsg::Node   root
[protected, virtual]
 

Handles actions to take just before the scene is traversed.

This initializes the camera related part of the transform stack (after traversal of the headlights).

Reimplemented from nvtraverser::ModelViewTraverser.

virtual NVSG_API nvsg::CullCode nvtraverser::FrustumCullTraverser::cullCode const nvsg::Drawable   p const [protected, virtual]
 

determine the CullCode of a Drawable.

The default implementation returns CC_IN.

Returns:
CullCode for Drawable p.

Reimplemented from nvtraverser::CullTraverser.

virtual NVSG_API nvsg::CullCode nvtraverser::FrustumCullTraverser::cullCode const nvsg::Node   p const [protected, virtual]
 

Determine the CullCode of a Node.

The default implementaion returns CC_IN.

Returns:
CullCode for Node p.

Reimplemented from nvtraverser::CullTraverser.

virtual NVSG_API bool nvtraverser::FrustumCullTraverser::preTraverseTransform const nvsg::Transform   p [protected, virtual]
 

Handles actions to take between transform stack adjustment and traversal.

In this base class, this is a NOP.

Parameters:
p  Transform node to traverse next

Reimplemented from nvtraverser::ModelViewTraverser.

virtual NVSG_API void nvtraverser::FrustumCullTraverser::postTraverseTransform const nvsg::Transform   p [protected, virtual]
 

Handles actions to take between traversal and transform stack adjustment.

When this function returns true, the subtree beneath is traversed. Otherwise it isn't.

Returns:
true
Parameters:
p  Transform node just traversed

Reimplemented from nvtraverser::ModelViewTraverser.


The documentation for this class was generated from the following file:
Generated on Tue Mar 1 13:20:37 2005 for NVSGSDK by NVIDIA