In order to use the NVSGSDK you need to know how to program in C++ and be familiar with object-oriented programming concepts. This document can get you started, but it does not teach C++ or object-oriented programming.
It is also assumed that you are familiar with the Microsoft Visual C++ compiler and development tools.
If you want to use pixel or fragment shaders with your scene models, you should also be familiar with Cg and CgFx.
Microsoft Windows 2000/XP.
Microsoft Visual Studio.NET 2003
NVIDIA FX family of graphics cards, such as the NVIDIA Quadro FX 2000.
Back to NVIDIA Scene Graph Software Development Kit (NVSGSDK)