_CONTROL_KEY enum value | nvui::CameraManipulator | |
_LEFT_MOUSE_BTN enum value | nvui::CameraManipulator | |
_MIDDLE_MOUSE_BTN enum value | nvui::CameraManipulator | |
_NO_BTN_KEY enum value | nvui::CameraManipulator | |
_RIGHT_MOUSE_BTN enum value | nvui::CameraManipulator | |
_S_KEY enum value | nvui::WalkCamManip | |
_SHIFT_KEY enum value | nvui::CameraManipulator | |
_W_KEY enum value | nvui::WalkCamManip | |
apply() | nvui::WalkCamManip | [virtual] |
AREAOFPEACE | nvui::WalkCamManip | [protected, static] |
attach(const nvsg::Camera *pCamera) | nvui::CameraManipulator | [inline] |
CameraManipulator(void) | nvui::CameraManipulator | |
convertKey(UINT key) | nvui::WalkCamManip | [protected, virtual] |
convertMouseButton(UINT btn) | nvui::CameraManipulator | [protected, virtual] |
DECREASESPEED | nvui::WalkCamManip | [protected, static] |
getAttachedCamera(void) | nvui::CameraManipulator | [inline] |
getButtonState(void) const | nvui::CameraManipulator | [inline] |
getHSensitivity() | nvui::WalkCamManip | [inline] |
getKeyState(void) const | nvui::CameraManipulator | [inline] |
getSpeed() | nvui::WalkCamManip | [inline] |
getSpeedIncreaseFactor() | nvui::WalkCamManip | [inline] |
getWorldUpVector() | nvui::WalkCamManip | [inline] |
INCREASESPEED | nvui::WalkCamManip | [protected, static] |
isTilt(void) | nvui::WalkCamManip | [inline] |
isTranslate(void) | nvui::WalkCamManip | [inline] |
isWalk(void) | nvui::WalkCamManip | [inline] |
isWalkBackward(void) | nvui::WalkCamManip | [inline, protected] |
isWalkForward(void) | nvui::WalkCamManip | [inline, protected] |
keyDown(UINT key) | nvui::CameraManipulator | [virtual] |
keyRepeat() | nvui::WalkCamManip | [virtual] |
keyUp(UINT key) | nvui::CameraManipulator | [virtual] |
m_buttonState | nvui::CameraManipulator | [protected] |
m_camera | nvui::CameraManipulator | [protected] |
m_dragAndThrowAnim | nvui::CameraManipulator | [protected] |
m_hSensitivity | nvui::WalkCamManip | [protected] |
m_keyState | nvui::CameraManipulator | [protected] |
m_mouseX | nvui::CameraManipulator | [protected] |
m_mouseXlast | nvui::CameraManipulator | [protected] |
m_mouseXstart | nvui::CameraManipulator | [protected] |
m_mouseY | nvui::CameraManipulator | [protected] |
m_mouseYlast | nvui::CameraManipulator | [protected] |
m_mouseYstart | nvui::CameraManipulator | [protected] |
m_ScreenSizeX | nvui::WalkCamManip | [protected] |
m_ScreenSizeY | nvui::WalkCamManip | [protected] |
m_speed | nvui::WalkCamManip | [protected] |
m_speedIncreaseFactor | nvui::WalkCamManip | [protected] |
m_vpHeight | nvui::CameraManipulator | [protected] |
m_vpWidth | nvui::CameraManipulator | [protected] |
m_worldUpVector | nvui::WalkCamManip | [protected] |
mouseButtonDown(UINT btn, int x, int y) | nvui::CameraManipulator | [virtual] |
mouseButtonUp(UINT btn, int x, int y) | nvui::CameraManipulator | [virtual] |
mouseMotion(int x, int y) | nvui::CameraManipulator | [virtual] |
resetButtonState(void) | nvui::CameraManipulator | [inline] |
resetKeyState(void) | nvui::CameraManipulator | [inline] |
setHSensitivity(float sensitivity) | nvui::WalkCamManip | [inline] |
setScreenSize(UINT x, UINT y) | nvui::WalkCamManip | [inline] |
setSpeed(float speed) | nvui::WalkCamManip | [inline] |
setSpeedIncreaseFactor(float factor) | nvui::WalkCamManip | [inline] |
setViewportSize(size_t width, size_t height) | nvui::CameraManipulator | [inline] |
setWorldUpVector(nvmath::Vec3f up) | nvui::WalkCamManip | [inline] |
tilt(void) | nvui::WalkCamManip | [protected, virtual] |
TILT | nvui::WalkCamManip | [protected, static] |
TRANSLATE | nvui::WalkCamManip | [protected, static] |
translate(void) | nvui::WalkCamManip | [protected, virtual] |
walk(void) | nvui::WalkCamManip | [protected, virtual] |
WALKBACKWARD | nvui::WalkCamManip | [protected, static] |
WalkCamManip(void) | nvui::WalkCamManip | |
WALKFORWARD | nvui::WalkCamManip | [protected, static] |
~CameraManipulator(void) | nvui::CameraManipulator | [virtual] |
~WalkCamManip(void) | nvui::WalkCamManip | |