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NBFTextureAttribute Struct Reference

The NBFTextureAttribute structure represents a texture attribute. More...

#include <NBF.h>

Inheritance diagram for NBFTextureAttribute:

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Collaboration diagram for NBFTextureAttribute:

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List of all members.

Public Attributes

uint_t numBindings
 Specifies the number of contained texture bindings. More...

uint_t bindings
 Specifies the file offset to the texture bindings. Texture bindings in the NBF format are stored as texBinding_t objects. More...


Detailed Description

The NBFTextureAttribute structure represents a texture attribute.

The object code for a NBFTextureAttribute is NBF_TEXTURE_ATTRIBUTE.


Member Data Documentation

uint_t NBFTextureAttribute::numBindings
 

Specifies the number of contained texture bindings.

uint_t NBFTextureAttribute::bindings
 

Specifies the file offset to the texture bindings. Texture bindings in the NBF format are stored as texBinding_t objects.


The documentation for this struct was generated from the following file:
Generated on Tue Mar 1 13:20:18 2005 for NVSGSDK by NVIDIA