NAME
cgSetTextureStateAssignment - sets a state assignment to a texture effect parameter
SYNOPSIS
#include <Cg/cg.h> CGbool cgSetTextureStateAssignment( CGstateassignment sa, CGparameter param );PARAMETERS
- sa
A state assignment of type CG_TEXTURE.
- param
An effect parameter of type CG_TEXTURE.
RETURN VALUES
cgSetTextureStateAssignment returns CG_TRUE if it succeeds in setting the state assignment to the texture parameter; otherwise CG_FLASE.
DESCRIPTION
cgSetTextureStateAssignment sets a state assignment of type CG_TEXTURE to an effect parameter of type CG_TEXTURE.
EXAMPLES
CGparameter effectParam = cgCreateEffectParameter(effect, "normalizeCube", CG_SAMPLERCUBE); CGstate state = cgGetNamedSamplerState(context, "Texture"); CGstateassignment sa = cgCreateSamplerStateAssignment(effectParam, state); CGbool ok = cgSetTextureStateAssignment(sa, value);ERRORS
If the sa state assignment is invalid, CG_FALSE is returned but no Cg context error is generated.
CG_STATE_ASSIGNMENT_TYPE_MISMATCH_ERROR if the sa state assignment is not of type CG_TEXTURE.
CG_ARRAY_SIZE_MISMATCH_ERROR if the state assignment is an array and not a scalar.
CG_INVALID_PARAM_HANDLE_ERROR if the param parameter is invalid.
HISTORY
cgSetTextureStateAssignment was introduced in Cg 1.5.
SEE ALSO