NAME
cgGLSetParameter2dv - sets the value of scalar and vector parameters
SYNOPSIS
#include <Cg/cgGL.h> void cgGLSetParameter2dv( CGparameter param, const double * v );PARAMETERS
- param
The parameter that will be set.
- v
Array of values to use to set param.
RETURN VALUES
None.
DESCRIPTION
cgGLSetParameter2dv sets the values of a scalar or vector parameter from a given array of values.
If more values are passed in than the parameter requires, the extra values will be ignored. If fewer values are passed in than the parameter requires, the last value will be smeared.
cgGLSetParameter2dv may be called with either uniform or varying parameters. When called with a varying parameter, the appropriate immediate mode OpenGL entry point will be called. However, cgGLGetParameter only works with uniform parameters.
EXAMPLES
to-be-written
ERRORS
CG_INVALID_PROFILE_ERROR is generated if param's profile is not a supported OpenGL profile.
CG_INVALID_PARAM_HANDLE_ERROR is generated if param is not a valid parameter handle.
CG_INVALID_PARAMETER_ERROR is generated if the parameter fails to set for any other reason.
HISTORY
cgGLSetParameter2dv was introduced in Cg 1.1.
SEE ALSO
cgGLGetParameter, cgGLSetParameterArray, cgGLSetMatrixParameter, cgGLSetMatrixParameterArray, cgGLSetTextureParameter, cgGLSetTextureParameterArray, cgGLBindProgram