NAME
cgD3D8ResourceToInputRegister - to-be-written
SYNOPSIS
#include <Cg/cgD3D8.h> DWORD cgD3D8ResourceToInputRegister( CGresource resource );PARAMETERS
- resource
to-be-written
RETURN VALUES
None.
orcgD3D8ResourceToInputRegister returns to-be-written
DESCRIPTION
cgD3D8ResourceToInputRegister does to-be-written
EXAMPLES
The following example code illustrates the use of cgD3D8ResourceToInputRegister:
// example code to-be-writtenERRORS
cgD3D8ResourceToInputRegister does not generate any errors.
orto-be-written
HISTORY
cgD3D8ResourceToInputRegister was introduced in Cg 1.1.
SEE ALSO