NAME

cgD3D9GetLatestVertexProfile - get the latest vertex shader version

SYNOPSIS

  #include <Cg/cgD3D9.h>

  CGprofile cgD3D9GetLatestVertexProfile( void );

PARAMETERS

None.

RETURN VALUES

cgD3D9GetLatestVertexProfile returns the latest vertex shader version supported by the current D3D device.

If no D3D device is currently set, CG_PROFILE_UNKNOWN is returned.

DESCRIPTION

cgD3D9GetLatestVertexProfile retrieves the latest vertex shader version that the current D3D device supports. This is an expanded interface function because it needs to know about the D3D device to determine the most current version supported.

EXAMPLES

The following example code illustrates the use of cgD3D9GetLatestVertexProfile:

  CGprofile bestProfile = cgD3D9GetLatestVertexProfile();
        

ERRORS

cgD3D9GetLatestVertexProfile does not generate any errors.

    or

to-be-written

HISTORY

cgD3D9GetLatestVertexProfile was introduced in Cg to-be-written.

SEE ALSO

cgD3D9GetLatestPixelProfile