Vertex Cache Optimization
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What is a Vertex Cache?
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Place for the WMP to store Vertex Data
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If a vertex is already in the cache, WMP
uses the cached copy
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How to utilize this?
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Use triangle strips or fans
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Or Use Indexed Triangle Lists
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Optimize for 32- or 16-entry LRU Vertex Cache
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Using triangle strips or fans will automatically use the vertex cache.
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Make them as long as possible
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Making efficient use of the cache
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Reduces Bandwidth consumption
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Reduces
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8 WORD vertex – xyz,st,st, packed ARGB